> ## Documentation Index
> Fetch the complete documentation index at: https://www.renderjuice.com/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Overview: Blender Feature Support on Renderjuice

> Couple things to keep in mind when using Blender with Renderjuice and other Render Farms and a summary of our support for Blender features.

## Summary & Compatibility of Supported Features

To best support creatives, **all** Renderjuice plans support the vast majority of features marked with a ✅. Those that are not available
on all plans will be explicitly noted below.

| Symbol | Support Status                |
| ------ | ----------------------------- |
| ✅      | Fully Supported               |
| 🔫     | Actively Being Worked On      |
| 🚧     | Planned                       |
| ❌      | No Immediate Plans to Support |

<Note>This table is comprehensive, but may not be exhaustive. Features that *are* actually supported may not be listed and vice versa.</Note>

| Blender Feature                                     | Description                                                                                                               | Notes                                                               | Support |
| --------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------- | ------- |
| **Composite Nodes**                                 | Compositing nodes with extra file outputs                                                                                 |                                                                     | ✅       |
| **Geometry Nodes**                                  | Geometry nodes and procedural methods                                                                                     |                                                                     | ✅       |
| **Simulation Nodes**                                | Physics simulation nodes (e.g. Simulation Zones *in* and *with* other Geometry Nodes)                                     |                                                                     | ✅       |
| **Rigid Body Simulations**                          | Simulating solid object dynamics with realistic motion and collision                                                      |                                                                     | ✅       |
| **Cryptomatte Nodes**                               | Cryptomatte nodes useful for masking and other compositing tasks on individual assets                                     |                                                                     | ✅       |
| **Hair Nodes**                                      | Procedural Hair via manipulation of curves with Geometry Nodes, released in Blender 3.5                                   |                                                                     | ✅       |
| **Stereoscopy**                                     | Stereoscopic rendering                                                                                                    |                                                                     | ✅       |
| **Alembic Imports and Links**                       | Importing and linking `.abc` files into your scene                                                                        |                                                                     | ✅       |
| **Extensions and Addons**                           | Blender extensions and addons                                                                                             |                                                                     | ✅       |
| **Cycles Engine**                                   | Blender's photorealistic rendering engine                                                                                 |                                                                     | ✅       |
| **EEVEE Engine**                                    | Blender's physically based realtime rendering engine                                                                      |                                                                     | ✅       |
| **EEVEE Next**                                      | Blender next-gen physically based realtime rendering engine released in Blender 4.2                                       |                                                                     | 🔫      |
| **ACES Color Management**                           | The popular Academy Color Encoding System for color grading, supported along with other color management presets          | Studio Plan                                                         | 🔫      |
| **Custom Color Management**                         | Other custom color management configs that you have set up will work with Renderjuice and can be set up in your settings. | Studio Plan                                                         | 🔫      |
| **OptiX GPU Rendering**                             | NVIDIA's Ray Tracing framework utilized by Blender                                                                        |                                                                     | ✅       |
| **CUDA GPU Rendering**                              | NVIDIA's CUDA framework utilized by Blender                                                                               |                                                                     | ✅       |
| **Blender Add-On and Extensions**                   | Addons that you may have gotten from BlenderMarket or via Blender Extensions e.g., FLIP Fluids, Botaniq, etc.             |                                                                     | 🔫      |
| **Metal GPU Rendering**                             | Apple's Metal framework utilized by Blender                                                                               |                                                                     | ❌       |
| **MantaFlow Fluid Simulations**                     | Blender's built-in fluid simulator. The default for fluid simulations                                                     |                                                                     | ✅       |
| **Multilayer EXR and Broad OpenEXR Support**        | Outputs in `.exr` with multiple channels, fully supported.                                                                |                                                                     | ✅       |
| **TIFF Support**                                    | Outputs in `.tiff` format, fully supported.                                                                               |                                                                     | ✅       |
| **PNG Support**                                     | Outputs in `.png` format, fully supported.                                                                                |                                                                     | ✅       |
| **JPEG Support**                                    | Outputs in `.jpg` format, fully supported.                                                                                |                                                                     | ✅       |
| **Video Outputs (MP4)**                             | Generate MP4 videos from PNG/JPEG frame outputs.                                                                          | Optional additional output; frames remain available for re-renders. | ✅       |
| **Select Individual Scenes from multi-scene files** | Selecting scenes from multiple in a single file.                                                                          |                                                                     | ✅       |
| **Open Image Denoiser**                             | Intel's Open Image Denoiser, sometimes referred to as `OIDN`                                                              |                                                                     | ✅       |
| **Custom Python Scripts**                           | Running custom Python scripts to extend Renderjuice's functionality.                                                      |                                                                     | 🚧      |
| **VSE (Video Sequence Editor)**                     | Using the Video Sequence Editor to render video sequences.                                                                |                                                                     | 🚧      |
| **Grease Pencil**                                   | Using Grease Pencil to render 2D animations.                                                                              |                                                                     | ✅       |

### Video Outputs (MP4)

You can now generate MP4 videos from your frame outputs. Enable **Video (MP4)** in a render's **Editable render configuration**, and the MP4 will appear alongside your frame downloads once ready.

When you enable **Video (MP4)**, the post-validation config updates **Output Format** to PNG/JPEG and adjusts the related output settings so frames are always preserved.

MP4 requires PNG/JPEG frames. If you select **OpenEXR** or **OpenEXR Multilayer**, MP4 is disabled.

If your frame range is non-contiguous, Renderjuice creates multiple MP4s, one per segment, so you can download exactly the pieces you need. Learn more in [Video Outputs (MP4)](/docs/rendering-with-blender/video-outputs).

Please, if anything is missing that you think should be supported, let us know! We're *always* looking to improve the experience for Blender users.

It truly helps us out a ton ☀️
