Publisher sources reviewed
modeling
hard-surface
booleans
Hard Ops
Hard Ops provides a non-destructive Boolean, bevel, and modifier workflow for hard-surface modeling in Blender.
Renderjuice Score78/100Adoption readiness
Render requirementNot needed during rendering
Blender versionsBlender 3.5–5.2
Release26: LeadPaid one-time license
What it does
- Create and adjust boolean forms without applying every modifier immediately.
- Manage bevels, sharpening, and modifier stacks on hard-surface models.
- Inspect and clean modifier-heavy models before final shading and rendering.
Access and editions
Paid one-time license
- Hard Ops
- The publisher sells Hard Ops as a one-time marketplace purchase with free product updates.
- Publisher marketplace listing
Access checked September 1, 2026.
Install and start
Install
- Download the current Hard Ops archive from the publisher or marketplace where it was purchased.
- Install the ZIP from Blender Preferences and enable the add-on.
- Remove incompatible older copies before installing a newer release.
First use
- Select a mesh and use Hard Ops tools to build or adjust its boolean and bevel modifier stack.
- Review helper objects, unapplied modifiers, and viewport/render visibility.
- Save the production scene after confirming the final mesh and modifier result.
Release record
- Version
- 26: Lead
- Publisher update
- Not dated
- Public repository activity
- Not available
Technical details and sources
- Licenses
- GPL