Performance

Finish Blender renders in minutes, not days.

Take on bigger projects and tighter deadlines without tying up your artists or their workstations.

5090 / 4090

Primary top-tier NVIDIA RTX GPU fleet

48 GB

VRAM available for memory-heavy scenes

400 GB+

System RAM, with larger configurations available

Actual hardware

The latest GPUs, with memory for serious Blender scenes.

Renderjuice runs primarily on RTX 5090s and 4090s—not a fleet limited to RTX 3090s. Jobs are matched to fast, available hardware based on the scene and its memory needs.

Up to 48 GB

GPU memory

High-VRAM nodes for large texture sets, dense geometry, and scenes that exceed consumer GPU memory.

400 GB+

System memory

High-RAM machines for heavy Blender projects, with larger configurations available when required.

Render faster than your local machine

See how a render farm for Blender turns long local renders into parallel cloud jobs.

Get Started
Local 16 hrs
Renderjuice 44 min
23x faster Barber Shop · 100 frames · Cycles

Hours become minutes

A 16-hour local render finishes in under 45 minutes on our GPU fleet. Same quality, fraction of the time.

#42
100%
#43
100%
#44
78%
#45
45%
#46
12%
Live render progress

Frames as they finish

Download individual frames the moment they complete, or grab everything at once. Live preview lets you catch issues early.

Frames 1 – 100

GPU 1 1–25
GPU 2 26–50
GPU 3 51–75
GPU 4 76–100

100 frames delivered

Every frame, all at once

Blender cloud rendering splits your animation across multiple GPUs automatically, so dozens of frames finish at once.

Starting
Rendering
Upgrading
Done

Renders that fix themselves

If a GPU runs out of memory, we automatically retry on a more powerful one. Problem machines get filtered out. Your render just keeps going.

Reliable cloud rendering with the best GPUs

Cloud based rendering breaks when scenes hit the wrong GPU, wrong assets, or wrong machine. We validate files before spend, route work to the right hardware, and retry or rebalance frames automatically.

Preflight validation

Before a single GPU spins up, your .blend runs through headless Blender — missing textures, version mismatches, and broken sim caches are caught before you spend a credit.

Crashed GPUs don't stop your render

  • Out of memory → auto-retry on higher-VRAM or higher-RAM hardware
  • Bad machines blacklisted across future jobs

No GPU sits idle

  • Fast GPUs pull remaining work off laggards
  • Frames rebalance as machines free up
  • Slow machines get swapped, not tolerated

Accurate predictions, smart routing

  • Based on real Blender benchmarks, not specs
  • Scene-specific per-GPU time estimates
  • Routed to the fastest available hardware

Multiple jobs, zero conflicts

  • Each job gets its own dedicated GPU pool
  • GPUs are isolated and secure
  • Clean completion even across large batches

All of this happens behind a one-click render button. You submit your frames — we handle the rest.

Performance that scales with you

Compare normalized RTX 3090-equivalent throughput across plans, then add parallel pipelines as jobs, sequences, and deadlines stack up.

Hobbyist

$49/mo
30×

Free up your machine during intense render cycles

Average per render 22× RTX 3090-equivalent
Peak across pipelines 30× RTX 3090-equivalent
Parallel pipelines 1
GPU min / mo 2,000

Pro

$99/mo
60×

Parallel jobs and higher peak speeds for professionals

Average per render 22× RTX 3090-equivalent
Peak across pipelines 60× RTX 3090-equivalent
Parallel pipelines 2
GPU min / mo 5,000

Studio

$269/mo
Recommended
150×

Maximum parallelism and boosted transfer speeds

Average per render 30× RTX 3090-equivalent
Peak across pipelines 150× RTX 3090-equivalent
Parallel pipelines 5
GPU min / mo 15,000
All unused minutes roll over No limits, no expiration
Top up GPU minutes anytime Subscription rates are 15% cheaper than on-demand
30-day money-back guarantee No questions asked

RTX 3090-equivalent is a normalized speed measurement, not the physical GPU model or GPU count.

Rendering runs primarily on newer RTX 5090s and 4090s. Higher tiers unlock more combined throughput across parallel jobs.

See pricing →

Not theoretical. Battle-tested.

Backed by real Blender render farm data.

50,000+

Blender render jobs processed

Real Cycles data from our farm — not synthetic benchmarks

8,600+

Benchmark submissions per top GPU

Community-sourced Blender Open Data medians per scene, per engine

From real users

"Every new render goes through Renderjuice by default."

Ryan Dylan Selkirk

Founder, SIDE-EYE

"The speeds we're getting for the price we're paying is insane. This product has dramatically changed the way we do work here."

Milos Jovancevic

Product Manager

"Your service is effectively allowing me to run a 3D freelance business from a laptop."

Will Clark

Founder, wm-clark.com

From upload to output in minutes

Simpler cloud based rendering - upload, render, download.

1

Upload your .blend

Upload your project and we analyze it for compatibility, missing textures, and settings.

2

Split into frames

Your frame range is divided across available GPUs for maximum parallelism.

3

Render in parallel

Multiple enterprise GPUs render frames simultaneously in parallel.

4

Download results

Frames are delivered as they finish, or download everything at once when the job completes.

Ready to supercharge your renders?

Stop waiting days for your frames

Experience enterprise GPU power on demand, with no hardware to manage and no upfront costs.

renderjuice

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