6200 SE TurboCache 0.064 GB for Blender
Curie GPU with 0.064 GB VRAM, below Blender’s published 2 GB minimum for current Windows/Linux releases.
Last updated: September 23, 2026
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- Blender Cycles score
- Unavailable
- VRAM
- 0.064 GB
- Below Blender’s VRAM minimum
- Released
- 2004
- Suggested system PSU
- 200 W
Technical specifications
GPU
- ArchitectureCurie
Memory
- Bandwidth2 GB/s
- Bus width32-bit
- Memory typeDDR
Clocks & manufacturing
- Boost clock350 MHz
- Base clock350 MHz
- Process size110 nm
- GPU chipNV44
Power & PSU sources
System power supply
Suggested PSU: 200 W
Secondary source: RightNow GPU Database / TechPowerUp ↗ · Checked Sep 23, 2026 · Reference system
Third-party source suggestion; not the manufacturer’s minimum system requirement.
GPU power ratings and whole-system PSU recommendations measure different things. Check the exact card and the source’s system assumptions.
6200 SE TurboCache 0.064 GB Blender benchmarks
Estimated time to render one benchmark frame · Lower is faster.
Scene benchmarks unavailable
Scene benchmarks are unavailable for this GPU’s selected benchmark result.
About these estimates
Times estimate one frame of each benchmark scene from the same runs, Blender version and backend as the displayed Cycles score. The calculation uses 240 samples for Junkshop, 256 for Monster and 300 for Classroom, plus a 19% estimation buffer. Actual project render times vary. Results from different Blender versions may not be directly comparable.
Is 6200 SE TurboCache 0.064 GB good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
Tradeoffs to know
- Below the published 2 GB VRAM minimum for current Blender on Windows/Linux. Older Blender versions have different requirements. Memory capacity is only one part of GPU compatibility.
Who should choose it
- 6200 SE TurboCache 0.064 GB is not recommended as a GPU purchase for current Blender rendering.
- Below the published 2 GB VRAM minimum for current Blender on Windows/Linux. Older Blender versions have different requirements. Memory capacity is only one part of GPU compatibility.