Blender Extensions
Publisher sources reviewed
rigging
vehicles
animation

Launch Control

Launch Control rigs Blender vehicles for driving-path animation and bakeable car physics.

Renderjuice Score78/100Adoption readiness
Render requirementNeeded during rendering
Blender versionsBlender 3.6–5.2
Release1.9.7Paid Indie, Pro, and Studio editions

What it does

Launch Control rigs four-wheeled vehicles and animates steering, wheel rotation, suspension, and body motion along a driving path.

  • Rig a vehicle from separate body and wheel objects.
  • Animate a car from a preset or a custom curve path.
  • Add live suspension physics, ground detection, and multi-car controls.

Access and editions

Paid Indie, Pro, and Studio editions
Launch Control
The publisher sells Indie, Pro, and Studio editions with different rigging and support features.
Publisher marketplace listing

Access checked September 1, 2026.

Install and start

Install

  1. Download the Launch Control ZIP that matches your Blender setup.
  2. In Blender Preferences, open Get Extensions, choose Install from Disk, and select the ZIP.
  3. Enable Launch Control and review its rigging and physics preferences before opening a production file.

First use

  • Put the vehicle body and four wheel objects in one collection, then use Quick-Tag if their names do not match the supported convention.
  • Rig the vehicle, choose a preset or custom driving path, and check steering, wheel rotation, and ground contact across the shot.
  • Bake live physics before an add-on-free handoff, and pack linked vehicle files, asset packs, and custom presets with the project.

Release record

Version
1.9.7
Publisher update
Not dated
Public repository activity
Not available

Technical details and sources

renderjuice

© Renderjuice 2026 All rights reserved.