Publisher sources reviewed
rigging
vehicles
animation
Launch Control
Launch Control rigs Blender vehicles for driving-path animation and bakeable car physics.
Renderjuice Score78/100Adoption readiness
Render requirementNeeded during rendering
Blender versionsBlender 3.6–5.2
Release1.9.7Paid Indie, Pro, and Studio editions
What it does
Launch Control rigs four-wheeled vehicles and animates steering, wheel rotation, suspension, and body motion along a driving path.
- Rig a vehicle from separate body and wheel objects.
- Animate a car from a preset or a custom curve path.
- Add live suspension physics, ground detection, and multi-car controls.
Access and editions
Paid Indie, Pro, and Studio editions
- Launch Control
- The publisher sells Indie, Pro, and Studio editions with different rigging and support features.
- Publisher marketplace listing
Access checked September 1, 2026.
Install and start
Install
- Download the Launch Control ZIP that matches your Blender setup.
- In Blender Preferences, open Get Extensions, choose Install from Disk, and select the ZIP.
- Enable Launch Control and review its rigging and physics preferences before opening a production file.
First use
- Put the vehicle body and four wheel objects in one collection, then use Quick-Tag if their names do not match the supported convention.
- Rig the vehicle, choose a preset or custom driving path, and check steering, wheel rotation, and ground contact across the shot.
- Bake live physics before an add-on-free handoff, and pack linked vehicle files, asset packs, and custom presets with the project.
Release record
- Version
- 1.9.7
- Publisher update
- Not dated
- Public repository activity
- Not available
Technical details and sources
- Licenses
- GPL