Blender Extensions
Publisher sources reviewed
Scene
Camera

Per-Camera Resolution

Per-Camera Resolution stores output dimensions on each camera and updates the scene resolution when the active camera changes.

By pioverfour

Renderjuice Score89/100Adoption readiness
Render requirementNeeded during rendering
Blender versionsBlender 4.2 and newer
Release2.3.2Free and open source

What it does

  • Give different cameras in one scene different output dimensions.
  • Change resolution automatically when cameras switch manually or through timeline markers.
Publisher sourcesSeptember 5, 2026

Choose the render path

A fixed shot can use native Scene output settings. A multi-camera animation that changes output dimensions needs the add-on's dedicated frame-by-frame operator or separate fixed-resolution jobs.

What to do

  1. Confirm whether resolution changes inside the submitted frame range.
  2. For a fixed shot, save the intended output dimensions into the Scene.
  3. For changing dimensions, render a short image-sequence test through the dedicated operator or split the jobs.

One fixed resolution

One shot or frame range

Copy the intended dimensions into native Scene settings and render without the add-on.

Resolution changes by camera

One multi-camera animation

Use Render Animated Resolution with still-image output, or split the sequence into fixed-resolution jobs.

Based on

Publisher documentation and current 2.3.2 source, reviewed September 5, 2026.

Access and editions

Free and open source
Per-Camera Resolution
The extension is free to download from Blender Extensions. The official download is published under SPDX:GPL-3.0-or-later.
Official Blender Extensions listing

Access checked September 1, 2026.

Project guide

Reviewed September 5, 2026

Symptoms and fixes

A multi-camera animation renders every frame at one resolution.

Publisher documentation and current 2.3.2 source.

Check: The normal animation command does not invoke the add-on's frame-by-frame Render Animated Resolution operator.

Fix: Use the dedicated operator with an image-sequence output, or submit separate fixed-resolution frame ranges.

Publisher README

The dedicated render stops or reports a CUDA error.

Open community report, not a confirmed product limitation.

Check: One Blender 4.5 user reported this; the maintainer could not reproduce it.

Fix: Treat the report as unresolved. Test a short image sequence on the target GPU and Blender build.

Open publisher issue 6

Alternatives

Install and start

Install

  1. Install Per-Camera Resolution from Blender Extensions inside Blender.
  2. For a downloaded ZIP, use Install from Disk and select the official archive.

First use

  • Select a camera and set its resolution in Object Data Properties under the Camera panel.
  • Switch between cameras and verify the scene output dimensions; disable the add-on if its documented animation workaround causes instability.

Release record

Version
2.3.2
Publisher update
February 1, 2026
Public repository activity
Not available

Technical details and sources

Downloads
36,452
Published
May 28, 2024
Licenses
SPDX:GPL-3.0-or-later

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