GTX 1650 4 GB (TU116 · GDDR6 · 128bit · desktop) for Blender
Turing GPU with very low recorded Cycles performance. Not recommended as a GPU purchase for Blender rendering; if already owned, check version support and test your own scenes.
Last updated: October 1, 2026
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- Blender Cycles score
- 360
- 32.1× slower than
- VRAM
- 4 GB
- Below Blender’s recommended VRAM
- Released
- 2020
- Render support
- OptiX, CUDA, OpenCL
- Power draw (TDP)
- 80 W
- Suggested system PSU
- 250 W
Technical specifications
GPU
- ArchitectureTuring
- CUDA cores896
Memory
- TypeGDDR6
- Bandwidth192 GB/s
- Bus width128-bit
Clocks & manufacturing
- Boost clock1590 MHz
- Base clock1410 MHz
- Process size12 nm
- GPU chipTU116
Power & PSU sources
GPU power ratings
TDP: 80 W
Secondary source: RightNow GPU Database / TechPowerUp ↗ · Checked Sep 23, 2026 · Reference card
System power supply
Suggested PSU: 250 W
Secondary source: RightNow GPU Database / TechPowerUp ↗ · Checked Sep 23, 2026 · Reference system
Third-party source suggestion; not the manufacturer’s minimum system requirement.
GPU power ratings and whole-system PSU recommendations measure different things. Check the exact card and the source’s system assumptions.
GTX 1650 4 GB (TU116 · GDDR6 · 128bit · desktop) Blender benchmarks
Estimated time to render one benchmark frame · Lower is faster.
Blender 5.2.0 · OptiX · 31 runs
About these estimates
Times estimate one frame of each benchmark scene from the same runs, Blender version and backend as the displayed Cycles score. The calculation uses 240 samples for Junkshop, 256 for Monster and 300 for Classroom, plus a 19% estimation buffer. Actual project render times vary. Results from different Blender versions may not be directly comparable. The benchmark data groups this model’s hardware variants together.
Is GTX 1650 4 GB (TU116 · GDDR6 · 128bit · desktop) good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- 4 GB VRAM
- Turing architecture
Tradeoffs to know
- Meets Blender’s 2 GB VRAM minimum but falls below its 8 GB recommendation for Windows/Linux. Usability depends on GPU and driver compatibility and your scene’s memory needs.
- Very low recorded benchmark throughput; not recommended as a GPU purchase for Blender rendering. This is editorial guidance, not an official minimum score. Check Blender-version support separately.
- The benchmark groups hardware variants together; it is not a separate measurement of this exact hardware version or the benefit of extra VRAM.
Who should choose it
- GTX 1650 4 GB (TU116 · GDDR6 · 128bit · desktop) is not recommended as a GPU purchase for current Blender rendering.
- Check current GPU-rendering support. Historical benchmark results are not proof of compatibility with current Blender.
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