RTX 5090 D v2 for Blender
High-end Blackwell 2.0 GPU built for large Blender scenes, heavier assets, and very fast Cycles rendering.
Last updated: October 1, 2026
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- Blender Cycles score
- 14,898
- 1.3× faster than
- VRAM
- 24 GB
- More capacity for heavy scenes
- Released
- 2025
- Render support
- OptiX
- Power draw (TDP)
- 575 W
- Suggested system PSU
- 950 W
Technical specifications
GPU
- ArchitectureBlackwell 2.0
- CUDA cores21,760
- Tensor cores680
- RT cores170
Memory
- TypeGDDR7
- Bandwidth1,340 GB/s
- Bus width384-bit
Clocks & manufacturing
- Boost clock2407 MHz
- Base clock2017 MHz
- Process size5 nm
- GPU chipGB202
Power & PSU sources
GPU power ratings
TDP: 575 W
Secondary source: RightNow GPU Database / TechPowerUp ↗ · Checked Sep 23, 2026 · Reference card
System power supply
Suggested PSU: 950 W
Secondary source: RightNow GPU Database / TechPowerUp ↗ · Checked Sep 23, 2026 · Reference system
Third-party source suggestion; not the manufacturer’s minimum system requirement.
GPU power ratings and whole-system PSU recommendations measure different things. Check the exact card and the source’s system assumptions.
RTX 5090 D v2 Blender benchmarks
Estimated time to render one benchmark frame · Lower is faster.
Blender 5.1.0 · OptiX · 10 runs
About these estimates
Times estimate one frame of each benchmark scene from the same runs, Blender version and backend as the displayed Cycles score. The calculation uses 240 samples for Junkshop, 256 for Monster and 300 for Classroom, plus a 19% estimation buffer. Actual project render times vary. Results from different Blender versions may not be directly comparable.
Is RTX 5090 D v2 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Blackwell 2.0 architecture
- 5 nm process node
- GDDR7 memory
Tradeoffs to know
- Potential high demand at launch
- May require significant investment
Who should choose it
- High-end Blackwell 2.0 GPU built for large Blender scenes, heavier assets, and very fast Cycles rendering.
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