Summary & Compatibility of Supported Features
To best support creatives, all Renderjuice plans support the vast majority of features marked with a ✅. Those that are not available
on all plans will be explicitly noted below.
Symbol | Support Status |
---|
✅ | Fully Supported |
🔫 | Actively Being Worked On |
🚧 | Planned |
❌ | No Immediate Plans to Support |
This table is comprehensive, but may not be exhaustive. Features that are actually supported may not be listed and vice versa.
Blender Feature | Description | Notes | Support |
---|
Composite Nodes | Compositing nodes with extra file outputs | | ✅ |
Geometry Nodes | Geometry nodes and procedural methods | | ✅ |
Simulation Nodes | Physics simulation nodes (e.g. Simulation Zones in and with other Geometry Nodes) | | ✅ |
Rigid Body Simulations | Simulating solid object dynamics with realistic motion and collision | | ✅ |
Cryptomatte Nodes | Cryptomatte nodes useful for masking and other compositing tasks on individual assets | | ✅ |
Hair Nodes | Procedural Hair via manipulation of curves with Geometry Nodes, released in Blender 3.5 | | ✅ |
Stereoscopy | Stereoscopic rendering | | ✅ |
Alembic Imports and Links | Importing and linking .abc files into your scene | | ✅ |
Extensions and Addons | Blender extensions and addons | | ✅ |
Cycles Engine | Blender’s photorealistic rendering engine | | ✅ |
EEVEE Engine | Blender’s physically based realtime rendering engine | | ✅ |
EEVEE Next | Blender next-gen physically based realtime rendering engine released in Blender 4.2 | | 🔫 |
ACES Color Management | The popular Academy Color Encoding System for color grading, supported along with other color management presets | Studio Plan | 🔫 |
Custom Color Management | Other custom color management configs that you have set up will work with Renderjuice and can be set up in your settings. | Studio Plan | 🔫 |
OptiX GPU Rendering | NVIDIA’s Ray Tracing framework utilized by Blender | | ✅ |
CUDA GPU Rendering | NVIDIA’s CUDA framework utilized by Blender | | ✅ |
Blender Add-On and Extensions | Addons that you may have gotten from BlenderMarket or via Blender Extensions e.g., FLIP Fluids, Botaniq, etc. | | 🔫 |
Metal GPU Rendering | Apple’s Metal framework utilized by Blender | | ❌ |
MantaFlow Fluid Simulations | Blender’s built-in fluid simulator. The default for fluid simulations | | ✅ |
Multilayer EXR and Broad OpenEXR Support | Outputs in .exr with multiple channels, fully supported. | | ✅ |
TIFF Support | Outputs in .tiff format, fully supported. | | ✅ |
PNG Support | Outputs in .png format, fully supported. | | ✅ |
JPEG Support | Outputs in .jpg format, fully supported. | | ✅ |
Direct Output to MP4 | Directly encoding frames to the .mp4 or other video formats. | Encoding video isn’t recommended to mitigate against re-renders. | 🔫 |
Select Individual Scenes from multi-scene files | Selecting scenes from multiple in a single file. | | ✅ |
Open Image Denoiser | Intel’s Open Image Denoiser, sometimes referred to as OIDN | | ✅ |
Custom Python Scripts | Running custom Python scripts to extend Renderjuice’s functionality. | | 🚧 |
VSE (Video Sequence Editor) | Using the Video Sequence Editor to render video sequences. | | 🚧 |
Grease Pencil | Using Grease Pencil to render 2D animations. | | ✅ |
Please, if anything is missing that you think should be supported, let us know! We’re always looking to improve the experience for Blender users.
It truly helps us out a ton ☀️