Summary & Compatibility of Supported Features
To best support creatives, all Renderjuice plans support the vast majority of features marked with a ✅. Those that are not available
on all plans will be explicitly noted below.
| Symbol | Support Status |
|---|
| ✅ | Fully Supported |
| 🔫 | Actively Being Worked On |
| 🚧 | Planned |
| ❌ | No Immediate Plans to Support |
This table is comprehensive, but may not be exhaustive. Features that are actually supported may not be listed and vice versa.
| Blender Feature | Description | Notes | Support |
|---|
| Composite Nodes | Compositing nodes with extra file outputs | | ✅ |
| Geometry Nodes | Geometry nodes and procedural methods | | ✅ |
| Simulation Nodes | Physics simulation nodes (e.g. Simulation Zones in and with other Geometry Nodes) | | ✅ |
| Rigid Body Simulations | Simulating solid object dynamics with realistic motion and collision | | ✅ |
| Cryptomatte Nodes | Cryptomatte nodes useful for masking and other compositing tasks on individual assets | | ✅ |
| Hair Nodes | Procedural Hair via manipulation of curves with Geometry Nodes, released in Blender 3.5 | | ✅ |
| Stereoscopy | Stereoscopic rendering | | ✅ |
| Alembic Imports and Links | Importing and linking .abc files into your scene | | ✅ |
| Extensions and Addons | Blender extensions and addons | | ✅ |
| Cycles Engine | Blender’s photorealistic rendering engine | | ✅ |
| EEVEE Engine | Blender’s physically based realtime rendering engine | | ✅ |
| EEVEE Next | Blender next-gen physically based realtime rendering engine released in Blender 4.2 | | 🔫 |
| ACES Color Management | The popular Academy Color Encoding System for color grading, supported along with other color management presets | Studio Plan | 🔫 |
| Custom Color Management | Other custom color management configs that you have set up will work with Renderjuice and can be set up in your settings. | Studio Plan | 🔫 |
| OptiX GPU Rendering | NVIDIA’s Ray Tracing framework utilized by Blender | | ✅ |
| CUDA GPU Rendering | NVIDIA’s CUDA framework utilized by Blender | | ✅ |
| Blender Add-On and Extensions | Addons that you may have gotten from BlenderMarket or via Blender Extensions e.g., FLIP Fluids, Botaniq, etc. | | 🔫 |
| Metal GPU Rendering | Apple’s Metal framework utilized by Blender | | ❌ |
| MantaFlow Fluid Simulations | Blender’s built-in fluid simulator. The default for fluid simulations | | ✅ |
| Multilayer EXR and Broad OpenEXR Support | Outputs in .exr with multiple channels, fully supported. | | ✅ |
| TIFF Support | Outputs in .tiff format, fully supported. | | ✅ |
| PNG Support | Outputs in .png format, fully supported. | | ✅ |
| JPEG Support | Outputs in .jpg format, fully supported. | | ✅ |
| Video Outputs (MP4) | Generate MP4 videos from PNG/JPEG frame outputs. | Optional additional output; frames remain available for re-renders. | ✅ |
| Select Individual Scenes from multi-scene files | Selecting scenes from multiple in a single file. | | ✅ |
| Open Image Denoiser | Intel’s Open Image Denoiser, sometimes referred to as OIDN | | ✅ |
| Custom Python Scripts | Running custom Python scripts to extend Renderjuice’s functionality. | | 🚧 |
| VSE (Video Sequence Editor) | Using the Video Sequence Editor to render video sequences. | | 🚧 |
| Grease Pencil | Using Grease Pencil to render 2D animations. | | ✅ |
Video Outputs (MP4)
You can now generate MP4 videos from your frame outputs. Enable Video (MP4) in a render’s Editable render configuration, and the MP4 will appear alongside your frame downloads once ready.
When you enable Video (MP4), the post-validation config updates Output Format to PNG/JPEG and adjusts the related output settings so frames are always preserved.
MP4 requires PNG/JPEG frames. If you select OpenEXR or OpenEXR Multilayer, MP4 is disabled.
If your frame range is non-contiguous, Renderjuice creates multiple MP4s, one per segment, so you can download exactly the pieces you need. Learn more in Video Outputs (MP4).
Please, if anything is missing that you think should be supported, let us know! We’re always looking to improve the experience for Blender users.
It truly helps us out a ton ☀️