Quadro RTX 4000 for Blender
Turing GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: May 26, 2026
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2,168
Entry-level speed — fine for learning and lighter scenes.
8 GB
Enough for moderate scenes; heavy assets may push against the limit.
2,304
Lower core count — adequate for lighter rendering workloads.
Turing
Older architecture — introduced hardware ray tracing for NVIDIA GPUs.
416 GB/s
Moderate bandwidth — sufficient for standard rendering workloads.
1545 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
160 W
Relatively efficient — manageable in most desktop builds.
2018
More technical details
Core specs
- Tensor cores: 288Tensor coresIn Blender, tensor cores primarily accelerate the OptiX AI denoiser, which can clean up noisy renders much faster than traditional denoising. They also help with AI-powered features like DLSS in the viewport.
- RT cores: 36Ray tracingHardware ray tracing support can speed up tasks that rely on realistic light transport, reflections, shadows, and path tracing.
- Base clock: 1005 MHzBase clockIt is useful as a baseline specification, but real Blender performance depends on the full GPU design, not just the base clock number.
- Process size: 12 nmProcess nodeSmaller process nodes can improve efficiency and density, but they are not a direct performance score. They are best read as part of the overall architecture story.
Memory specs
- Memory type: GDDR6Memory typeYou will often see names like GDDR6 or GDDR6X. In practice, memory type matters less on its own than overall memory bandwidth and total VRAM.
- Memory bus: 256-bitMemory busA wider bus can move more data at once, but real performance also depends on memory speed and architecture. Bus width alone does not tell the full story.
Benchmark performance
This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.
These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.
View Blender Open Data sourceIs Quadro RTX 4000 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Turing Architecture
- 36 RT Cores for real-time ray tracing
- 288 Tensor Cores for AI-accelerated features
- Solid performance for mid-range rendering tasks
- Efficient memory bandwidth with 416 GB/s
Tradeoffs to know
- Limited to 8 GB VRAM, which may not suffice for high-end projects
- Released in 2018, newer models offer better performance
Who should choose it
- Reliable for mid-range rendering tasks
- Good balance of performance and features
Popular comparisons for Quadro RTX 4000
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