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Renderjuice renders your .blend on another machine. Blend Project Packer helps you create an upload package that includes the scene file and the files your scene depends on. It checks the saved project, collects render dependencies, rewrites fragile paths in a copy, and creates a portable folder or zip you can inspect before uploading. When the packer includes add-ons, Renderjuice finds them in the uploaded project and selects them for the render. You can review those choices before validation. Use this path when you want the safest first upload to Renderjuice.
1

Install the extension

Install Blend Project Packer from the Blender Extensions listing.After enabling it, open the 3D Viewport, press N, and select the Project Pack tab.
2

Save your .blend

Save the project before packing. The packer reads the saved file on disk and writes a separate portable copy, leaving your working .blend unchanged.
3

Leave output as Folder

Folder is the best default. It is faster than zip output and lets you inspect the package before uploading.Use Zip only if you want the extension to create a single archive directly.
4

Click Build Portable Package

The extension scans the scene, checks dependencies, and creates a portable package beside the current .blend unless you changed the output directory in the extension preferences.
Blend Project Packer panel showing folder output, build button, done state, and dependency counts

Project Pack panel after a folder package was created

5

Review warnings before continuing

If the project check finds missing files, unbaked caches, or add-on decisions, Blender shows a review dialog.
Blend Project Packer review dialog showing a missing file warning, an unbaked simulation cache warning, and add-on bundle choices

Review dialog for missing files, unbaked caches, and add-on decisions

Fix anything that affects the render. Continue only when you know the warning is irrelevant to the scene, shot, or frame range you plan to render.
6

Choose which add-ons to include

If the review dialog lists add-ons that affect opening or rendering the scene, keep the ones your scene needs selected. The packer will include copies in the portable project. Clear any add-on that the scene does not need.
7

Zip, upload, and review the package

If you used Folder output, zip the generated portable folder and upload that zip to Renderjuice.If you used Zip output, upload the generated *-portable.zip.On Configure Render, included add-ons appear in Select addons and are selected by default. Remove any you do not need. Renderjuice checks the remaining add-ons and uses them for the render; you do not need to upload them separately.

What the packer checks

Blend Project Packer is useful when the project has more than a simple .blend file:
  • images, textures, image sequences, UDIM tiles, fonts, sounds, movie clips, or VDB files
  • linked .blend libraries
  • Alembic, mesh cache, multires, or baked simulation cache folders
  • compositor or render output paths outside the project folder
  • add-ons that may affect opening or rendering the scene, so you can choose which ones to include
It also writes blend-project-pack.json, a packaging receipt with copied files, path rewrites, linked-library scan results, cache moves, checksums, warnings, and add-on decisions. You normally do not need to edit it.

Blender Pack Resources vs Blend Project Packer

Blender’s built-in File > External Data > Pack Resources is enough for some simple scenes. It embeds Blender-packable data into the .blend. Blend Project Packer is for project packaging. Use it when Pack Resources does not cover the whole render setup, especially when your project needs:
  • cache folders that cannot be embedded into a .blend
  • linked libraries and their dependencies
  • image sequences or UDIM tiles expanded into actual files
  • external render or compositor output paths rewritten to portable paths
  • a preflight report before uploading to a render farm
If Pack Resources already gives you a .blend that opens and renders correctly on another machine, you may not need the packer for that project.

What the output contains

The exact folders depend on your scene, but a portable package usually looks similar to this:
The addons/ folder only appears when the package includes add-ons. Upload the zip that contains this folder structure, not the original working folder unless you already know it contains every dependency.

How to read warnings

Will it modify my open project?

No. The packer never touches the file you have open in Blender. It makes a separate copy of your .blend, does all the work on that copy, and writes the result to a new folder or zip beside your project. If something goes wrong with the output, your working file is exactly as you left it.

Boundaries

Blend Project Packer helps catch common portability problems, but it does not:
  • bake simulations for you
  • recover files that are missing on disk
  • prove that every custom add-on behaves correctly on Linux render nodes
  • submit the render job to Renderjuice
If Blend Project Packer saved you time, consider leaving a review on the Blender Extensions listing. It helps other Blender users find the extension. Related guides: